A scientific visualization style volume raycaster written using WebGL2 and Javascript. The renderer uses an arcball camera which supports mouse or touch input, and dynamically adjusts the sampling ...
This is NOT a 3D game! This is the repository where I followed this great blog post by @grantshandy: https://grantshandy.github.io/raycasting/. It shows you how to ...
Clicking objects to change their color, or adding animations when hovering the mouse... I previously read that to create interactive expressions in Three.js, you use "Raycaster". So, this time, I ...
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